Public Approval reflects the populace' approval for its leaders and its willingness to follow them. High approval lets leaders get away with things they couldn't normally, but low approval increases the risk of protests, coups, and rebellions. Players begin with the rating of Accepted by default in each region, but their actions will move them up and down on the scale. Public approval varies BY region, where the capital might be peaceful, calm, and support the ruler the frontier provinces could be near open revolt. Each approval rating has a scale 10 (being unanimous) is obviously the best with 1
Unanimous Approval - the best rating possible. Governments with this rating enjoy almost unstoppable support. They are untouchable by political rivals, and it would take a major disaster to turn away the public's faith in them.
- No civil unrest
Popular - The ruling government is popularly supported. Any malcontents keep their heads down and their mouths quiet.
- very low possibility of protests
Accepted - The government is accepted by the populace, but it is not overly popular. Those who disagree with the ruling powers will voice their opinions, but will not be able to cause significant trouble unless something happens.
- slight possibility of protests or riots
Unpopular - An unpopular government is in power. People still tolerate the rulers, but they are actively looking for alternatives who might do a better job.
- moderate possibility of protests. slight possibility of riots. very Low possibility of coups
Loathed - The government is largely loathed by the masses, who ignore laws when possible and are likely to voice their objections to current policy vocally in protests or riots. Any opposition party is likely almost as strong as the government.
- high possibility of protests or riots. Moderate possibility of coup or rebellion
Despised - the government has lost all credibility in the eyes of its subjects. The only thing keeping its members in power is brute force, but opposition groups are working hard to change that.
- Very high chance of civil unrest
Things that Improve Public Relations:
Investing Infrastructure Points in Public Welfare
A prosperous economy
Things that harm Public Relations:
Allying with empires that have a low Imperial Reputation
a Recession or Depression
Last edited by Shazere on Tue Sep 20, 2011 4:34 pm; edited 1 time in total